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Abstract

The computer-based creation of realistic images often requires to generate large amount of similar objects - a mass scene. Common modelling and rendering tools offer only the support to copy or clone a specific object. This paper suggests an alternative approach. By providing a parametric description of the models, it is possible to generate many different objects (instances) automatically. The second step is to put these objects into the virtual scene. Different techniques for automatic object positioning (layout) are proposed. The results are tested on the Persistence of Vision Ray Tracer (POV-Ray) platform. To fulfil the desired tasks, additional commands for the POV-Ray scene description language are created.

Keywords: mass scenes, photo-realistic rendering, parametric objects, layout, POV-Ray.

Mass Scenes Rendering Framework, Dušan Bezák, 1999-2001, http://www.ksp.sk/~dushan/dipl/