vistit the homepage Vienna University of TechnologyTECHNISCHE UNIVERSITÄT WIEN
Institut für Computergraphik und Algorithmen
Abteilung für Computergraphik

 

Michael Wimmer, Andreas Traxler, Helwig Hauser

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Breaking Change!

Important: Location change of CESCG, please see the Call for participation!

Up to December 13, 2005, we received a large number of announcements of participation in reply to the Call for Participation of CESCG 2006. Thus, we are proud to publish the preliminary program of CESCG 2006. Unfortunately, we were not able to accomodate all requested slots, but we have tried to make a fair selection. Please have a look at the list of talks below and send us as soon as possible the information still missing in the table (names, talk titles).

To prepare the successful preparation of printed proceedings and web proceedings for the seminar, we want to remind the participants about how to proceed in preparing their contributions. The detailed timetable can be found in the Call for Participation. Please note that this year, there are some changes to the Latex template, as well as new instruction for providing images, so please review them carefully!

A Note to Participants

Participants are required to upload a zipped version of their submission (including possible supplementary material like additional images, movies, ..., for reviewing) via our submission page (active from January 1, 2006) by February 3, 2006, 23:59 CET at the latest. Note that this year we do not require an anonymous version. The material will then be distributed for reviewing. Reviews will be sent to the authors by February 24. Final submissions must be uploaded by March 10, 2006, 23:59 CET at the latest. Submissions which are uploaded after this deadline CANNOT be published in the printed version of CESCG 2006 proceedings. As the HTML version of the proceedings will be prepared in parallel with their printed version, the HTML files have to be here by the same deadline, as well.

Please read the upload instructions which are available at our submission page (active from January 1, 2006) carefully, such that we have no problems to include all the contributions in the proceedings. Please recall that only those contributions are included in any form of seminar proceedings, that conform to the "Guidelines for Authors" as specified at http://www.cg.tuwien.ac.at/studentwork/CESCG/guidelines/!

Please also make sure that all participants of CESCG 2006, esp. the speakers and supervisors, do register as early as possible (active from January 1, 2006) !

Preliminary Seminar Schedule

The seminar schedule is again divided into three days. We have two invited talks sessions, six paper sessions, coffee breaks and lunch and again very popular social programs. See the details in the following time table: [not yet available]

Invited Talks

The organizers of CESCG 2006 are proud to announce the invited talks to be held at the seminar:

Invited Speaker
Dieter SCHMALSTIEG,
Austria
Title: Challenges and Opportunities of Handheld Augmented Reality
Abstract:

Augmented Reality promises to be a perfect user interface for mobile computing. However, mobile Augmented Reality requires a suitable mobile computing platform. Recent advances in handheld devices enable the delivery of AR experiences on inexpensive, ergonomical and widely accepted consumer devices such as PDAs and smartphones. This new platforms allows for the first time experimentation with large AR users groups, leading to new types of collaborative applications. The talk will report on the development of a state-of-the-art self-contained handheld AR platform and on an ongoing project to assess this platform as an electronic tour guide in a real-world museum exhibition in Vienna, Austria.

Vaclav HLAVAC,
Czech Republic
Title: Pattern Recognition-based hints to Computer Graphics Folks
Abstract:

Pattern Recognition (PR) has been addressing issues of learning, imprecise observations and descriptions, difficulties of reality modelling, etc. with various degrees of success since 1950s. Many of the PR methods are used in Computer Vision (CV) which is, in a certain sense, the complementary discipline to Computer Graphics (CG). The goal of CG can be seen as a synthesis of an information displayed to a human, whereas CV goal can be stated as analysis and modelling of uncertain real world observations. In the CESCG2006 talk, I like to outline principal problems PR has while dealing with images. The main issue is how the inherent structure of images can be expressed and treated by mathematics of uncertainty.

Preliminary Program

In the following we present all the talks announced for CESCG 2006.

In case of missing information (no name or title yet, etc.) we ask the concerning group to send the missing data as soon as possible.

Country City First Name Last Name Title
Austria Graz Mario Höfler Real-time Visualization of Unstructured Volumetric Computational Fluid Dynamics (CFD) Data Sets on Graphics Processing Units (GPUs)
Ralph Wozelka Implementation and deployment of a stereo projection system using low-cost components
Hagenberg Wolfgang Litzlbauer Neon Racer: Augmented Gaming
Peter Supan Image Based Lighting in Augmented Reality Environments
Vienna (VRVis) Michael Wohlfahrt Story Telling Aspects in Medical Volume Rendering
Laura Fritz Diffusion-Based Applications for Medical Image Segmentation
Vienna (VUT) Claus Scheiblauer Hardware Accelerated Rendering of Unprocessed Point Clouds
Bosnia Sarejevo   Virtual BH National Museum
Czech Republic Brno Michal Hradis Realtime tracking of Participants in Meeting Video
Plzen Petr Broz Path planning in combined 3D grid and graph environment
Prague Petr Man Generating and Real-Time Rendering of Clouds
David Sedlacek Heuristic approach to automatic texture atlas composition
Germany Bonn Dirk Koch Calibrating and Controlling a Multi-Camera Dome for Fast, Parallel Reflectance Measurement
Hungary Budapest Attila Egri Augmented Reality Platform based on CV Algorithms with Dual-Projector Display
Premetz Matyas GPU-based displacement mapping
Szeged I. Hajagos Computation and visualization of magnetic fields
Poland Szczecin Piotr Ostiak Implementation of HDR panorama stitching algorithm
Pawel Lekki Design and implementation of games based on existing graphics  engines
Slovakia Bratislava (SUT) Marek Kovac Collaborative Distributed Environment Based on Java and VRML
Bratislava (CUB) Zdenka Uhrikova Automatization of quantitative analysis and segmentation of muscle cell images
Michal Recky Fast Area-Based Stereo Algorithm
Kosice Samuel Kupka Molecular dynamics on graphics accelerators
Slovenia Maribor Denis Spelic Sweep line algorithm for constructing nested convex hulls
United Kingdom Bristol David Coulhurst Network architecture for Rendering on Demand

Sponsors

The 10th Central European Seminar on Computer Graphics is sponsored by the following companies:

SOFTIP

Ministry of Education
of Slovakia

OCG

VRVis

Caligari

Vienna IT Enterprises

Eurographics

ATI

Red Bull

Cytotrade
our official partner this year: COFAX
and is organized under the auspices of the Austrian ambassador in Slovakia Martin Bolldorf.
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The 10th Central European Seminar on Computer Graphics is sponsored by the following companies:

SOFTIP

Ministry of Education
of Slovakia

OCG

VRVis

Caligari

Vienna IT Enterprises

Eurographics

ATI

Red Bull

Cytotrade
our official partner this year: COFAX
and is organized under the auspices of the Austrian ambassador in Slovakia Martin Bolldorf.