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Multiresolution based on View-Dependent Progressive Meshes

Markus Grabner

Computer Graphics and Vision
Graz University of Technology
Graz / Austria


Despite technological progress the increasing user demands require sophisticated algorithms for rendering and transmitting large 3D models. The key to solving these problems is multiresolution. This article shortly discusses some multiresolution methods developed during the past decade. The recent progressive meshes (PM) approach got much attention because it is very suitable for these requirements. The most important ideas regarding the PM framework are presented. Finally an implementation based on the PM representation is discussed including some modifications and extensions.

Markus Grabner