Interaction techniques are very important for better human-computer interaction. Without these techniques, constraints application would be controlled difficult. Interaction techniques described in this paper, are implemented in step-wise manner into our VE applications programming system.
In future we will continue the research of 3D interaction techniques introduced in this paper. We will focus on design and evaluation of new techniques and efficient combination of such techniques. We intend to find the easy-to-learn-and-use VR techniques.
We plan to include other devices such as PHANTM for force feedback, helmets or 3D mouse into VR manipulation system.
Goal of our work is the creation of such instruments that would allow users to interact with virtual environment as naturally as in real world.