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D. S. Ebert.
Design and animation of volume density functions.
The Journal of Visualization and Computer Animation,
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T. Todd Elvins.
A survey of algorithms for volume visualization.
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Henrik Wann Jensen and Per H. Christensen.
Efficient simulation of light transport in scenes with participating
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Henrik Wann Jensen.
Global illumination using photon maps.
In Xavier Pueyo and Peter Schröder, editors, Eurographics
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James T. Kajiya and Brian P. Von Herzen.
Ray tracing volume densities.
In Hank Christiansen, editor, Computer Graphics (SIGGRAPH '84
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Eric P. Lafortune and Yves D. Willems.
Rendering participating media with bidirectional path tracing.
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Eurographics, Springer Wien.
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Stefan Maierhofer.
A flexible framework for volumetracing.
Master's thesis, University of Technology Vienna, 1999.
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Nelson Max.
Optical models for direct volume rendering.
IEEE Transactions on Visualization and Computer Graphics,
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Stephen R. Marschner and Richard J. Lobb.
An evaluation of reconstruction filters for volume rendering.
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Don P. Mitchell and Arun N. Netravali.
Reconstruction filters in computer graphics.
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Ken Perlin.
An image synthesizer.
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Holly E. Rushmeier and Kenneth E. Torrance.
The zonal method for calculating light intensities in the presence of
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Jos Stam.
Multiple scattering as a diffusion process.
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