April 29th - May 1st, 2012, in Smolenice, Slovakia
We received a large number of
submissions in reply to the Call for Participation of CESCG 2012.
Thus, we are proud to publish the preliminary program of
Unfortunately, we were not able to provide presentation slots to all submissions,
but we have tried to make a fair selection. All papers will be published in the proceedings, however only
students with full presentation slots will be giving a 20 minutes presentation. Students without a
presentation slot should prepare a poster and present their in the poster session.
Please have a look at the list of submissions below and
send us as soon as possible the information still missing in the table (names, talk titles).
To prepare the successful preparation of printed
proceedings and web proceedings for the seminar, we want to remind
the participants about how to proceed in preparing their
contributions. The detailed timetable can be found in the Call for Participation.
Please note that this year there were again some changes to the LaTEX template,
as well as new instructions for providing images, so please review them carefully!
A Note to Participants|
Participants are required to upload a zipped
version of their submission (including possible supplementary material like additional images,
movies, ..., for reviewing) via our submission web page
by February 20, 2012, 23:59 CET at the latest.
Note that also this year we do not require an anonymous version.
The material will then be distributed for reviewing.
Reviews will be sent to the authors by March 12, 2012.
Final submissions must be uploaded by April 02, 2012, 23:59 CET
at the latest. Submissions which are uploaded after this deadline cannot be published in the
printed version of CESCG 2012 proceedings. As the HTML version
of the proceedings will be prepared in parallel with their printed
version, the HTML files have to be here by the same deadline as well.
Please read the upload instructions which are available at our
submission web page
carefully, such that we have no problems to include all the
contributions in the proceedings. Please recall that only
those contributions are included in any form of seminar proceedings
that conform to the "Guidelines for Authors" as specified at
Please note that the templates have been updated for this year. Please use the latest version.
Please also make sure that all participants of CESCG 2012, esp. the
speakers and supervisors, do register as early as possible
via the registration page!
Preliminary Seminar Schedule|
The seminar schedule is again divided into three days. We have two invited
talks sessions, six paper sessions, coffee breaks and lunch and again very
popular social programs.
The organizers of CESCG 2012
are proud to announce the invited talks to be held at the
||Title and Abstract
|Joaquim A. JORGE, |
|Having Fun With Tables: Research into novel interfaces -- two dimensions and above|
Work on interactive tabletops and surfaces has focused mostly on two-dimensional issues, such as multi-finger gestures and tangible interaction. Interesting as it is, however this picture is missing several dimensions. I will describe work on 2D and 3D semi-immersive environments and present novel on-and-above-the-surface techniques based on bi-manual models to take advantage of the continuous interaction space for creating and editing 3D models in stereoscopic environments. I will also discuss means to allow for more expressive interactions, including novel uses of sound and combining hand and finger tracking in the space above the table with multitouch gestures on its surface continuously. These combinations can provide alternative design environments and allow novel interaction modalities.
Joaquim Jorge is a Professor at Instituto Superior Técnico (IST/UTL), the School of Engineering of the Technical University of Lisboa, Portugal, where he teaches User Interfaces and Computer Graphics. He received PhD and MSc degrees in Computer Science from Rensselaer Polytechnic Institute, Troy, NY, in 1995. He is Editor in Chief of Computers & Graphics Journal and a member of the ERCIM Editorial Board. He is a member of ACM/SIGGRAPH, IEEE Computer Society, IFIP TC13 (Human Computer Interaction). He has also served on the EG Education Board since its inception in 2001 until 2011. Joaquim Jorge's interests are in Calligraphic and Multimodal User Interfaces, Visual Languages and Pattern Recognition techniques applied to Human-Computer Interaction. He was elected Fellow of the Eurographics Association in 2010.
|Carol O'SULLIVAN, |
|Perceiving Realism in Virtual Worlds|
We may not even realise it, but Virtual Worlds are becoming more and more a part of our lives. We see them in movies, video games, online communities and even in serious applications, such as health and education. Research in the field of Visual Computing has contributed greatly to increasing the realism of virtual objects, scenes and characters, by drawing on fundamental mathematical, scientific and technical principles to create stunning visual effects. Ultimately, however, the realism of a virtual world is in the eye of the beholder, so human perception must also be considered as an integral part of the creative process. In this talk, I will discuss some of the challenges of creating compelling dynamic scenes, from simple colliding spheres to a complex populated Metropolis.
Carol O’Sullivan is the Professor of Visual Computing in the school of Computer Science in Trinity, where she leads the Graphics, Vision and Visualisation group (GV2) and is the Director of the newly established Centre for Creative Technologies. After receiving a B.A. in Mathematics from Trinity College in 1988, she worked for several years as a software engineer in industry (mainly in Germany), followed by a Masters degree from Dublin City University in 1996 and a PhD in computer graphics from TCD in 1999. She has published over 120 peer-reviewed papers and supervised over 20 PhD students since then. She was elected as the first Irish Fellow of the European Association for Computer Graphics (Eurographics) in 2007, and as a Fellow of Trinity College in 2003. She is the co-Editor in Chief of the ACM Transactions on Applied Perception, and the Associate Editor in Chief for Special Issues of IEEE Computer Graphics and Applications. She has chaired several international conferences, including Eurographics 2005, and has been a member of many international program committees, including the SIGGRAPH and Eurographics papers committees.
In the following we present all the posters announced for CESCG 2012.
In case of missing information (no name or title yet, etc.) we ask
the concerning group to send the missing data as soon as possible.
|Austria||Graz||Bernhard Kerbl ||Priority-Based Task Management in a GPGPU Megakernel|
|Philip Voglreiter ||Stochastic Particle-Based Volume Rendering|
|Vienna (VUT)||Galina Paskaleva ||Non-Linear Dimensionality Reduction With Isomaps|
|Benedikt Stehno ||Rapid Visualization Development based on Visual Programming Developing a Visualization Prototyping Language|
|Bosnia-Hercegovina||Sarajevo (UNI)||Sanda Sljivo ||Audio Guided Virtual Museums|
|Czech Republic||Brno (VUT)||Kamil Behún ||Image features in music style recognition|
|Zsolt Horváth ||Real-time particle simulation of fluids|
|Michal Kuciš ||Simulation of Camera Features|
|Brno (MU)||Jan Byska ||Discovering molecules: Pass planning through a gap|
|Plzeň||Lukas Jirkovsky ||Finding Cavities in a Molecule|
|David Cholt ||Progressive Hulls: Application on Biomedical Data|
|Prague (UK)||Martin Šik ||Fast Random Sampling of Triangular Meshes for Hair Modeling|
|Bohumir Zamecnik ||On Rendering with Complex Camera Models|
|Prague (CVUT)||Andreas Stefanidis ||Simulation of Electronic Flight Instrument System of Boeing 787 aircraft|
|Germany||Bonn||Ishrat Badami ||Material Recognition: Bayesian Inference or SVMs?|
|Aljoša Ošep ||Multiview Normal Field Integration using Graph-Cuts|
|Hungary||Budapest||Zsolt Márta ||Partial Volume Effect Correction on the GPU|
|Norway||Bergen||Kari Ringdal ||Flow-based Segmentation of Seismic Data|
|Poland||Szczecin||Karolina Lubiszewska ||Workflow for real-time simulation of deformable objects|
|Sebastian Janus ||Gaze-dependent Ambient Occlusion|
|Slovakia||Bratislava (UK)||Tomáš Kovacovský ||HDR SMISS - Fast High Dynamic Range 3D Scanner|
|Kristina Lidayova ||Semantic Categorization and Retrieval of Natural Scene Images|
|Michal Ferko ||Real-time Lighting Effects using Deferred Shading|
|Slovenia||Maribor||Denis Horvat ||Ray-casting point-in-polyhedron test|
|Czech Republic||Brno (MU)||Adam Jurcík ||Knoocks - Ontology Visualization Plug-in for Protege|
|Hungary||Budapest||Márton Tóth ||Robust Volume Segmentation using an Abstract Distance Transform|
|Norway||Bergen||Sondre Langeland Hisdal ||Deformation of skeleton based implicit objects|