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The basic structure of participating media is defined by density functions
which return a scalar density value for each point in space. Different
kinds of density functions exist.
Procedural density functions are based on arithmetic expressions. Arbitrary
expressions can be used - constant, linear, quadratic and so on, as well as
turbulence, noise or other solid texturing functions. Excellent results can
be achieved by using procedural density functions to render natural phenomena.
Density functions may also be based on volume data sets, which are created by
a large number of different methods and applications. Just to name a few:
Computed Tomography (CT), Magnetic Resonance Imaging (MRI),
finite elements simulations, sampled geological or meteorological quantities,
...
2000-04-06