Hard skills

Training with top European experts focused on:

  • visual computing
  • game design & art
  • related business

Dates

  • 29 – 30 April 2023
  • two days of intense workshops

Pricing

  • 20€ / day (online sales)
  • excl. meals or rooms

Venue

CESCG takes place in the congress center of the Slovak Academy of Sciences at Smolenice castle in Slovakia.

  • 50 km from Bratislava (BTS)
  • 100 km from Vienna (VIE)
  • train and bus connections
  • optional accommodation
  • optional full board
  • surrounded by nature

TIME / PLACE

  • 8:00

  • 10:00

  • 10:30

  • 12:30

  • 13:30

  • 15:30

  • 16:30

  • 18:00

  • 19:30

Lecture Hall

  • Vulkan

  • Tea

  • Vulkan

  • Lunch

  • Vulkan

  • Tea

  • Vulkan

  • Vulkan

  • Dinner

Meeting Room

  • Thinky Games

  • Tea

  • Thinky Games

  • Lunch

  • Thinky Games

  • Tea

  • Thinky Games

  • Thinky Games

  • Dinner

Hunting Hall

  • Photogrammetry

  • Tea

  • Photogrammetry

  • Lunch

  • VR Production

  • Tea

  • Photo Walk

  • YouTube Production

  • Dinner

TIME / PLACE

  • 8:00

  • 10:00

  • 10:30

  • 12:30

  • 13:30

  • 15:30

  • 16:00

  • 17:30

  • 19:00

Lecture Hall

  • Terrain

  • Tea

  • WebGPU

  • Lunch

  • WebGPU

  • Tea

  • WebGPU

  • End

  • Dinner

Red Parlour

  • Music Synthesizers

  • Tea

  • Coding Music

  • Lunch

  • NeRFs

  • Tea

  • Combinatorial Maps

  • End

  • Dinner

Workshops

A Brief Introduction to Neural Radiance Fields

An introduction to the most vivid research topic in visual computing.

Combinatorial Maps and rapid prototyping using ThreeJS

Fundamentals of combinatorial maps presented using the awesome combination of ThreeJS and RevealJS.

Creative Photo Walk

Relaxed photo walk for both beginners and experts.

YouTube – From One to a Million

Tips for a successful start and scale-up of your YouTube channel.

Introduction to WebGPU

In-depth tutorial for the upcoming 3D web standard that is about to replace WebGL.

D♭ – A music programming language

Intro to algorithmic music composition of orchestral pieces.

Virtual Reality Production

Stereo and 360 VR production for cultural heritage

Making Music with Math

A practical tutorial on how music synthesizers work.

Designing Thinky Games

How to design puzzle games.

3D Terrain Maps: Rendering and Visualisation Techniques

Alpine terrain rendering in high detail and in real-time.

An Introduction to Vulkan

An extensive dive into the Vulkan graphics API, given by the author of a famous video series on this topic.

The list of workshops is still open, a few more will be added.

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