[CESCG logo] Issues on Displaying 3D Data for Scientific Visualization

Thomas Theußl

theussl@cg.tuwien.ac.at
Institute of Computer Graphics
Vienna University of Technology
Vienna, Austria
[CESCG logo]

next up previous
Next: About this document Up: Index Previous: Conclusions

References

1
Brian Cabral and Leith (Casey) Leedom. Imaging vector fields using line integral convolution. In James T. Kajiya, editor, Computer Graphics (SIGGRAPH '93 Proceedings), volume 27, pages 263-272, August 1993.

2
Wenli Cai and Pheng-Ann Heng. Principal stream surfaces. In IEEE Visualization '97, October 1997.

3
Thomas Frühauf. Raycasting vector fields. In IEEE Visualization '96. IEEE, October 1996. ISBN 0-89791-864-9.

4
Victoria Interrante. Illustrating surface shape in volume data via principal direction-driven 3D line integral convolution. In Computer Graphics, Annual Conference Series, pages 109-116, 1997.

5
Victoria Interrante, Henry Fuchs, and Stephen Pizer. Enhancing transparent skin surfaces with ridge and valley lines. In IEEE Visualization '95, pages 52-59, 1995.

6
Victoria Interrante, Henry Fuchs, and Stephen Pizer. Illustrating transparent surfaces with curvature-directed strokes. In IEEE Visualization '96. IEEE, October 1996. ISBN 0-89791-864-9.

7
Victoria Interrante and Chester Grosch. Strategies for effectively visualizing 3D flow with volume LIC. In Proceedings of Visualization '97, pages 421-424, 1997.

8
Marc Levoy. Display of surfaces from volume data. IEEE Computer Graphics and Applications, 8(3):29-37, May 1988.

9
Helwig Löffelmann, Lukas Mroz, and Eduard Gröller. Hierarchical streamarrows for the visualization of dynamical systems. In Wilfrid Lefer and Michel Grave, editors, Visualization in Scientific Computing '97, pages 155-163. Springer, 1997.

10
Helwig Löffelmann, Lukas Mroz, Eduard Gröller, and Werner Purgathofer. Streamarrows: Visualizing multiple layers of streamsurfaces. The Visual Computer, 13(8):359-369, 1997.

11
William E. Lorensen and Harvey E. Cline. Marching cubes: a high resolution 3D surface construction algorithm. In M. C. Stone, editor, SIGGRAPH '87 Conference Proceedings (Anaheim, CA, July 27-31, 1987), pages 163-170. Computer Graphics, Volume 21, Number 4, July 1987.

12
Kwan-Liu Ma and Victoria Interrante. Extracting feature lines from 3D unstructured grids. In Proceedings of Visualization '97, pages 285-292, October 1997.

13
Penny Rheingans. Opacity-modulating triangular textures for irregular surfaces. In IEEE Visualization '96. IEEE, October 1996. ISBN 0-89791-864-9.

14
Detlev Stalling and Hans-Christian Hege. Fast and resolution independent line integral convolution. In ACM SIGGRAPH Computer Graphics Proceedings, Annual Conference Series, pages 249-256, August 1995.

15
Greg Turk. Re-tiling polygonal surfaces. Computer Graphics (SIGGRAPH '92 Proceedings), 26(2):55-64, July 1992.

16
Rainer Wegenkittl, Eduard Gröller, and Werner Purgathofer. Animating flowfields: Rendering of oriented line integral convolution. In Computer Animation '97, pages 15-21, June 1997.

17
Malte Zöckler, Detlev Stalling, and Hans-Christian Hege. Interactive visualization of 3d-vector fields using illuminated streamlines. In Proceedings of IEEE Visualization '96, San Francisco, pages 107-113, October 1996.



Thomas Theußl
Mon Apr 6 15:08:31 MET DST 1998