Next: Bibliography
Up: No Title
Previous: Example
The insert algorithm as described above is a suboptimum solution for the
problem of searching for intersecting bounding-boxes within 2D space.
Mostly it has much better time complexity than successive passing of
bounding-boxes (
vs.
). And it has only O(n)
memory consumption.
It can be easily extended for 3D space if we take ratios of volumes instead of
areas.
1999-04-11