Next:
Contents
Up:
CAVE
Previous:
CAVE
Human-Computer Interface in the CAVE
Oliver Schönbrunner
April 6, 2000
Contents
Abstract
Introduction
CAVE (CAVE Audio Visual Environment)
Motion Tracker (Position/Orientation Tracker)
Computer Performance
Stereo System
Audio System
Restrictions by the Hardware
Active Interaction
Voice Recognition
Problems with Voice Recognition Systems
Voice Recognition Menues
Data Glove
Haptics - Force Feedback
Pointing Device (Wand, 3D-Mouse)
Possible Restrictions
Navigation - Interaction with the Scene
Restriction for Navigation
Collision Detection
Physical User Motion
Commands - Interaction with Objects
Object Positioning
Large Scale Positioning
Fine Placement
Object Manipulation
General Commands
Passive Interaction
Summary/Conclusion
About this document ...
Mail to:
Oliver Schönbrunner