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1. | Gabriel WURZER (Vienna, Austria) |
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The Simulation of Art in Computer Graphics |
2. | Boris BURGER, Ondrej PAULOVIC, Milos HASAN (UK, Bratislava, Slovakia) |
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Realtime Visualization Methods in the Demoscene |
3. | Michael PUTZ, Klaus HUFNAGL (Graz, Austria) |
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Character Animation for Real-time Applications |
1. | Michael KNAPP (Vienna, Austria) |
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Visibility-driven Polygon Rendering for Interactive Virtual Colonoscopy |
2. | Gerald SCHRÖCKER (Graz, Austria) |
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Hardware Accelerated Per-Pixel Shading |
3. | Peter CECH (UK, Bratislava, Slovakia) |
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Generalised Solids of Revolution |
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Call for Participation
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This page is maintained by Matej Mlejnek and
Thomas Theußl. It was last updated on
May 17, 2002.
If you have any comments, please send a message to cescg#cg.tuwien.ac.at.