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| Juraj SOFRANKO (Bratislava, Slovakia) |
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Virtual Reality Modeling Language Version 2 |
| Filip SIXTA (Prague, Czech Republic) |
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VRML Parser in Java |
| Karel CIBULKA,
Jiri ZARA (Prague, Czech Republic) |
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Using VRML for Creating Interactive Demonstrations of Physical Models |
| Jana PÍLNIKOVÁ,
Jaroslav PLACEK,
Juraj SOFRANKO (Bratislava, Slovakia) |
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Continuity of Bézier Patches |
| Marek ZIMANYI (Bratislava, Slovakia) |
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Reconstruction of Tomographic Data by Markov Random Fields |
| Tomas SUCHANEK (Brno, Czech Republic) |
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3D Editor for Archaeology |
| Thomas THEUSSL (Vienna, Austria) |
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Issues on Displaying 3D Data for Scientific Visualization |
| Vit KRAJCIK (Bratislava, Slovakia) |
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Cellular Automata |
| Andreas KOLB (Vienna, Austria) |
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Visualization over the Internet |
| Martin DOLEZAL (Brno, Czech Republic) |
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Realistic Rendering Using Ray Tracing |
| RÁZSÓ István Márk (Budapest, Hungary) |
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Particle Tracing Methods in Photorealistic Image Synthesis |
| DORNBACH Péter (Budapest, Hungary) |
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Implementation of Bidirectional Ray Tracing Algorithm |
| Jiri KLIMES (Brno, Czech Republic) |
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Bitmap Functions Library |
| (Miroslav JABLONSKY,
Tomas KOPECNY,
Ivan ZENKA) (Bratislava, Slovakia) |
(Object oriented approach and using OpenGl library for 3D scene design) | ||
| Hermann WURNIG (Vienna, Austria) |
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Design of a Collaborative Multi User Desktop System for Augmented Reality |
| Stepán KMENT (Prague, Czech Republic) |
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Building the Local Navigation System |
| Markus HADWIGER (Vienna, Austria) |
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PARSEC: Enhancing Realism of Real-Time Graphics Through Multiple Layer Rendering and Particle Systems |