Library

2020
TitleFilesAuthor(s)University
Design and Development of a Web-based Tool for Inpainting of Dissected Aortae in Angiography ImagesAlexander PrutschTU Graz
Exploration of Interactive Visualization in the ELM ArchitectureMonika WißmannVRVis Research Center
Parallelization of skeleton extraction from 3D models and point cloudsNikolas HamranSlovak Technical University
Inspection and evaluation of 3D model reconstruction from 3Dscans in virtual realityFrantišek ĎuranaSlovak Technical University
Natural Reeb GraphsAlexander WeinrauchTU Graz
Spatio Temporally-Filtered Adaptive Shading and a Generalized Shading Rate Stabilization TechniqueStefan StappenTU Wien
Application of Subsurface Scattering Techniques on Responsive Visualization of 3D Range ScansRichard TóthComenius University
Suitability of chain codes for near-lossless cartoon image compressionAljaž JeromelUniversity of Maribor
Combining Multiple Image Targets in Augmented Reality forCultural Heritage PresentationIvona IvkovicUniversity of Sarajevo
Simulation of scanning and reconstruction of 3D objects in virtual environmentBoris SlizSlovak Technical University
Skeletal Animation in a Shading Atlas Streaming environmentFlorian KomposchTU Graz
Remote Rendering for VR and Mobile Devices with Efficient Illumination StreamingJaroslav KravecCzech Technical University
Automatic registration of the medical data for purpose of diagnosing the Alzheimer’s diseaseLadislav BariSlovak Technical University
Using Game Engine to Generate Synthetic Datasets for Machine LearningTomas BubenicekCzech Technical University
Flow Simulation Controlled by Animated Triangle MeshesViktória Burkus, Attila Kárpáti, László SzécsiBudapest University of Technology and Economics
Optimising 3D Mesh Unfoldings with Additional Gluetabs using Simulated AnnealingThorsten KorpitschTU Wien
2019
TitleFilesAuthor(s)University
Conveying a Sense of Scale in 3D Planetary EnvironmentsMartin RiegelneggVRVis Research Center
A Client/Server Based Online Environment for Manual Segmentation of Medical ImagesDaniel Wild, Maximilian WeberTU Graz
Insertion of 2D Graphics into a Scene Captured by a Stationary CameraSon Hai NguyenBrno University of Technology
Evaluation of Dynamic Range Reconstruction Approaches and a Mobile Application for HDR Photo CaptureMartin MirbauerCharles University
Closed Form Transmittance in Heterogeneous Media Using Cosine NoiseMartin BálintUniversity of Cambridge
A Graph Grammar for Modelling of 2D ShapesViktor PogrzebaczTU Wien
Global Motion Estimation from Pan-Tilt CamerasRoman BachmannÉcole Polytechnique Federale de Lausanne
mallumo: Framework for Real-Time Global IlluminationMatúš Talčík, Áron Samuel KovácsMasaryk University
Automatic video analysis of personality traitsDaniel HelmTU Wien
Real-time Global Illumination using Irradiance ProbesŠimon SedláčekCzech Technical University
3D Motion Blur For PET Using GPGPUDóra VarnyúBudapest University of Technology and Economics
Visual Comparison of Organism-Specific Metabolic PathwaysKatharina UngerTU Wien
Outdoor Augmented Reality using a High-Precision Localization DeviceMarco StrannerTU Graz
Sarajevo War Tunnel VR ExperienceIvona IvkovicUniversity of Sarajevo
Breadth-First Search using Dynamic Parallelism on the GPUDominik TödlingTU Graz
Real-Time Shadows for Large-Scale Geospatial VisualizationMichaela NiedermayerVRVis Research Center
Adding the virtual reality component to audio storiesSanda Sljivo, Ajla SukrijaUniversity of Sarajevo
2018
TitleFilesAuthor(s)University
Procedural Music Generation with GrammarsLukas EibensteinerTU Wien
Simultaneous calibration of a colour camera, depth camera, and projector and 3D object pose recognitionLaura LuidoltVRVis Research Center
Do-It-Yourself Multi-material 3D Printer for Rapid Fabrication of Complex LuminaireDawid PaleńWest Pomeranian University of Technology
Animated Trees with Interlocking PiecesLászló Szécsi, Viktória Burkus, Attila KárpátiBudapest University of Technology and Economics
Progressive Spatiotemporal Variance-Guided FilteringJan DundrCzech Technical University
Depth in the visual attention modelling from the egocentric perspective of viewMiroslav LacoSlovak Technical University
Implementing Probabilistic Connections for Bidirectional Path Tracing in the Mitsuba RendererNikola DodikTU Wien
Extracting Sensor Specific Noise ModelsNicolas GrossmannTU Wien
An Algorithm Recreating 3D Triangle Mesh Faces from Its EdgesMarek ZábranUniversity of West Bohemia
Real-Time Rendering of Procedurally Generated PlanetsFlorian MichelicTU Graz
Bidirectional Path TracingMichal VlnasBrno University of Technology
Bridges of SarajevoSanda SljivoUniversity of Sarajevo
Extracting Sensor Noise Models – considering X / Y and Z NoiseThomas KöppelTU Wien
Real-time Light Transport in Analytically Integrable Quasi-heterogeneous MediaTomáš IserCharles University
Example-Based Stylization of Navigation Maps on Mobile DevicesOndrej TexlerCzech Technical University
3D Annotations for Geospatial Decision Support SystemsSilvana ZechmeisterVRVis Research Center
2017
TitleFilesAuthor(s)University
Towards Interactive Rendering for Lighting DesignMichał Chwesiuk, Mariusz PasinskiWest Pomeranian University of Technology
Building a Virtual Reality Fire Training with Unity and HTC ViveBettina SchlagerVRVis Research Center
A Method for Automatically Animating the Reassembly of Arbitrary Voronoi-Fractured ObjectsStefan SietzenTU Wien
Reconstruction of 3D Information about Passing VehiclesPetr DobešBrno University of Technology
Research on Graphical Interfaces to Perform Anatomical Queries on Large Collections of Gene Expression ImagesYan CaiVRVis Research Center
Fluid Simulation Quality with Violated CFL ConditionPhilipp ErlerTU Wien
Visualization of Molecular Machinery Using Agent-Based AnimationDaniel GehrerTU Wien
Single Camera Path Detection for Outdoor NavigationOndrej Jariabka, Marek Šuppa, Ondrej RudolfComenius University
Interactive Shape-Aware Deformation of 3D Furniture ModelsLea AichnerTU Wien
Flexible Visual Summaries of High-Dimensional Data using Hierarchical Aggregated Data-SubsetsDavid PfahlerVRVis Research Center
Image Reconstruction from Spatially Non-Uniform SamplesAdam SiekawaWest Pomeranian University of Technology
Real-Time 2.5D Fluid Dynamics Simulation Using GPGPUŽiga LeberUniversity of Maribor
A Web-Based Service-Oriented Solution for a Mobile Digital Storytelling ApplicationEnsar MuratovicUniversity of Sarajevo
Real-Time Image-Based Lighting of Dynamic Scenes with Moment Soft Shadow MappingTom KneiphofUniversity of Bonn
Estimating Approximate Plane of Symmetry of 3D Triangle MeshesJan Dvořák, Lukáš HrudaUniversity of West Bohemia
Extraction of Displacements between Mesh and BasemeshMartin StuchlíkComenius University
The Pacman BenchmarkAntonin SmidCzech Technical University
PKSpace: An Open-Source Solution for Parking Space Occupancy DetectionRoman Števaňák, Adrián Matejov, Marek Šuppa, Ondrej JariabkaComenius University
Patch-Based Recursive Catmull-Clark Subdivision on the GPUDaniel MlakarTU Graz
Daniel MlakarLibrary
Alexander PrutschDesign and Development of a Web-based Tool for Inpainting of Dissected Aortae in Angiography Images
András Máté FridvalszkyOptimizing multisample anti-aliasing for deferred renderers
Monika WißmannExploration of Interactive Visualization in the ELM Architecture
nhamranParallelization of skeleton extraction from 3D models and point clouds
František ĎuranaInspection and evaluation of 3D model reconstruction from 3Dscans in virtual reality
Alexander WeinrauchNatural Reeb Graphs
Stefan StappenSpatio Temporally-Filtered Adaptive Shading and a Generalized Shading Rate Stabilization Technique
Richard TóthApplication of Subsurface Scattering Techniques on Responsive Visualization of 3D Range Scans
Aljaž JeromelSuitability of chain codes for near-lossless cartoon image compression
Ivona-IvkovicCombining Multiple Image Targets in Augmented Reality forCultural Heritage Presentation
Boris SlizSimulation of scanning and reconstruction of 3D objects in virtual environment
Florian KomposchSkeletal Animation in a Shading Atlas Streaming environment
kravejarRemote Rendering for VR and Mobile Devices with Efficient Illumination Streaming
Ladislav BariAutomatic registration of the medical data for purpose of diagnosing the Alzheimer’s disease
Tomas BubenicekUsing Game Engine to Generate Synthetic Datasets for Machine Learning
Viktória BurkusFlow Simulation Controlled by Animated Triangle Meshes
ThorstenOptimising 3D Mesh Unfoldings with Additional Gluetabs using Simulated Annealing
MartinConveying a Sense of Scale in 3D Planetary Environments
Daniel WildA Client/Server Based Online Environment for Manual Segmentation of Medical Images
Son Hai NguyenInsertion of 2D Graphics into a Scene Captured by a Stationary Camera
Martin MirbauerEvaluation of Dynamic Range Reconstruction Approaches and a Mobile Application for HDR Photo Capture
Martin BálintClosed Form Transmittance in Heterogeneous Media Using Cosine Noise
Viktor PogrzebaczA Graph Grammar for Modelling of 2D Shapes
Roman BachmannGlobal Motion Estimation from Pan-Tilt Cameras
Matúš Talčíkmallumo: Framework for Real-Time Global Illumination
Daniel HelmAutomatic video analysis of personality traits
Šimon SedláčekReal-time Global Illumination using Irradiance Probes
Dóra Varnyú3D Motion Blur For PET Using GPGPU
Katharina UngerVisual Comparison of Organism-Specific Metabolic Pathways
mstranneOutdoor Augmented Reality using a High-Precision Localization Device
Ivona-IvkovicSarajevo War Tunnel VR Experience
Dominik TödlingBreadth-First Search using Dynamic Parallelism on the GPU
Michaela NiedermayerReal-Time Shadows for Large-Scale Geospatial Visualization
Sanda SljivoAdding the virtual reality component to audio stories
Lukas EibensteinerProcedural Music Generation with Grammars
Laura LuidoltSimultaneous calibration of a colour camera, depth camera, and projector and 3D object pose recognition
Dawid PaleńDo-It-Yourself Multi-material 3D Printer for Rapid Fabrication of Complex Luminaire
László SzécsiAnimated Trees with Interlocking Pieces
Jan DundrProgressive Spatiotemporal Variance-Guided Filtering
Miroslav LacoDepth in the visual attention modelling from the egocentric perspective of view
NikolaImplementing Probabilistic Connections for Bidirectional Path Tracing in the Mitsuba Renderer
Nicolas GrossmannExtracting Sensor Specific Noise Models
Marek ZábranAn Algorithm Recreating 3D Triangle Mesh Faces from Its Edges
Florian MichelicReal-Time Rendering of Procedurally Generated Planets
Michal VlnasBidirectional Path Tracing
Sanda SljivoBridges of Sarajevo
Thomas KöppelExtracting Sensor Noise Models – considering X / Y and Z Noise
Tomáš IserReal-time Light Transport in Analytically Integrable Quasi-heterogeneous Media
Ondrej-TexlerExample-Based Stylization of Navigation Maps on Mobile Devices
Silvana Zechmeister3D Annotations for Geospatial Decision Support Systems
Michał ChwesiukTowards Interactive Rendering for Lighting Design
Bettina SchlagerBuilding a Virtual Reality Fire Training with Unity and HTC Vive
Stefan SietzenA Method for Automatically Animating the Reassembly of Arbitrary Voronoi-Fractured Objects
Petr DobešReconstruction of 3D Information about Passing Vehicles
Yan-CaiResearch on Graphical Interfaces to Perform Anatomical Queries on Large Collections of Gene Expression Images
Philipp ErlerFluid Simulation Quality with Violated CFL Condition
Daniel GehrerVisualization of Molecular Machinery Using Agent-Based Animation
Ondrej JariabkaSingle Camera Path Detection for Outdoor Navigation
Lea AichnerInteractive Shape-Aware Deformation of 3D Furniture Models
David PfahlerFlexible Visual Summaries of High-Dimensional Data using Hierarchical Aggregated Data-Subsets
Adam SiekawaImage Reconstruction from Spatially Non-Uniform Samples
Žiga LeberReal-Time 2.5D Fluid Dynamics Simulation Using GPGPU
Ensar MuratovicA Web-Based Service-Oriented Solution for a Mobile Digital Storytelling Application
Tom KneiphofReal-Time Image-Based Lighting of Dynamic Scenes with Moment Soft Shadow Mapping
Jan DvořákEstimating Approximate Plane of Symmetry of 3D Triangle Meshes
Martin StuchlíkExtraction of Displacements between Mesh and Basemesh
Antonin SmidThe Pacman Benchmark
Roman ŠtevaňákPKSpace: An Open-Source Solution for Parking Space Occupancy Detection
Daniel MlakarPatch-Based Recursive Catmull-Clark Subdivision on the GPU